Notes:
If it plays choppy, there are too many people viewing. Let the replay load fully, then play it again to see it in real time.
This is a display of hours of research and MANY MORE hours coding it to be displayed how you see here. It is a representation of my and a few others' best guesses and estimates based on what is tangible in the GLB sim.
There are too many intangible variables for me to figure out on my own, and I don't need to devote my life to figuring out the exact effects of stamina on a DLB dot. This will get you close. This is a quite accurate representation of the RELATIVE DIFFERENCES between the shown speeds/staminas/energies, but exact speeds/staminas/energies cannot be pinpointed, though these are very, very close - almost indistinguishable).
These replays assume an instant acceleration on all players (to isolate the effect of stam/energy on speed without influence by other attributes such as agility).
There is room for error, but from the data extrapolated from the game, I entered into these replays down to 1/10th of a tick to have as little variation as possible - if you've seen bumpy speedscript runs, you'll know why I entered the data in at 200fps).
My Opinions:
...are not free. The above data is. Take from it what you will. Those of you who have spoken to me about this project during its creation know the general gist of where I'm going with this. Seeing these replays has brought forth a lot more data and opinions, though, so hit me up and let's discuss.
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